Horse in a coat, guffaw like a horse, dappled horse, Chief Crazy Horse, at last…
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Horse in a coat, guffaw like a horse, dappled horse, Chief Crazy Horse, at last…
Continue reading
After our character was modeled and textured the time has come to make him move. With th Continue reading
When a model of a character is ready we can start texturing it. Texture – is an ima Continue reading

At the same time we are working on the environment; we are trying different styles(approaches) in order to give life to the animation
The Gypsy’s wagon is one of the important characters of our cartoon that is w Continue reading
Storyboard is the sequence of drawings, serving as an object lesson of the future cartoon, so t Continue reading
On weekend we went to Soroca to meet the gypsy baron Arthur Mircea-Mihai Cerari.
The purpose of our visit was to receive the approval of Roma people for the script of the cartoon. Haven’t we written any nonsense about Romani? Continue reading
After the character is approved on the paper and its plasticine model is ready, the 3D modeling can be started. This process is not less complicated and labor intensive than the previous ones. Continue reading
After the approval of the sketch, the character gets to the sculptor (see previous post) and the artist. The artist colors the character in a graphic editor, adds details and creates the final image. This final image is signed by the director and art director, and later becomes basic for the visualizer. Continue reading